WWDC 2023
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Apple Vision Pro
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WWDC 2023 • Apple Vision Pro •
Production Designer: Christopher Glass
Previs Lead: Andrew Leung
Previs CG Asset Artist: Ly Yang
This shoot prioritized the aspect ratio and visibility of the headset, showcasing the different environments as both a commercial set to be shot in and a real-time LED projecton for the live event.
I was brought on to be a part of the previs team, creating and texturing 3D models of set decor sourced by the set dresser for approval by Apple’s creative team.
These 2 pieces were the final choices shown during the commercial shoot. All pieces were modeled to scale in Autodesk Maya & Trimble Sketchup and rendered in Epic’s Unreal Engine.